The Battle of Shiloh
The Battle of Shiloh is two-player game recreating what US Grant called the severest battle fought in the western theater during the Civil War. This two-day action (April 6-7, 1862) was the Confederacy's great attempt to reverse two months of defeat and recapture western Tennessee.
A Richard Berg design, using his South Mountain system.
Game contains:
one rules book
two die-cut sheets of 300 counters (total)
one 22"x33" mapsheet
Design: Richard Berg
Cover Art: Ray Sternbergh
Graphics Design: Larry Catalano
Art Production: Melanie Gottlieb, Carolyn Edelstein